Skip to main content
Breeze sprite

Breeze

hostile
Read 1 loot table row, attributes from Breeze.createAttributes against Java 26.2

Ours, not the jar's: where it turns up, how a breeze behaves. Same on Bedrock v1.26.30.5 for health. Checked 2026-08-08, and how

Health
30
15 hearts
Damage
5
normal difficulty
XP Drop
10
experience
Added In
1.21
version

Overview

In Minecraft, the Breeze is classified as a hostile mob: it will attack players on sight whenever it is able to reach them.

Breezes make their home in the Overworld, turning up in Trial Chambers.

Its defining trait is simple: wind-themed mob that shoots wind charge projectiles.

Stat-wise it sits at 30 health (15 hearts), dropping 10 experience on death.

The Breeze has been part of the game since version 1.21.

Knowing how the Breeze behaves is mostly about survival: recognising it early and reacting correctly is what keeps a night-time excursion from ending in a respawn.

Damage by Difficulty

Easy
3
Normal
5
Hard
7

Spawning

Natural spawns for the Breeze occur in Trial Chambers.

Spawns from Trial Spawners in Trial Chambers.

Naturally spawned breezes will despawn over time when no player is nearby; naming one with a name tag or leading it away on a lead keeps it permanent.

A Breeze farm is built around its own spawn rule rather than around the light level, so start from what makes them appear at all.

Spawn Biomes
Trial Chambers

Drops

Here is what you can expect to collect from a Breeze:

Every kill yields 1 to 2 Breeze Rods.

You also collect 10 experience for every Breeze you defeat.

These are well worth keeping. Breeze Rods craft Wind Charges for players and are used in crafting the Mace weapon and Flow armor trim.

The Looting enchantment on your sword raises the quantity and, for many of these items, the drop chance of the rarer rolls, so it is well worth using when you grind this mob.

Since every item here is guaranteed, the only variable is quantity, which makes this mob a dependable, low-variance source of what it carries.

ItemCountChanceConditions
Breeze Rod1 to 2alwaysplayer kill, Looting

Breeze attributes

AttributeValue
Experience10
Movement speed0.63
Health30 points
Follow range24 blocks
Attack damage attribute3

Where the Breeze lands, it has company: the warden on the same 24 follow range, the turtle on the same 30 health and the polar bear at that same figure.

Breeze: 4 values out of Breeze.createAttributes

Nothing in the biome lists and nothing in the loot tables names the breeze, so the numbers on this page come from one place only: Breeze.createAttributes in the Java 26.2 client jar sets 30 health, 3 attack damage, 0.63 movement speed and 24 blocks follow range.

A breeze averages 1.5 Breeze Rod a kill in its Java 26.2 loot table, before Looting, which puts a full stack of 64 Breeze Rod at 43 kills. 1 of those 1 rows (Breeze Rod) only roll when a player lands the killing blow, so a breeze killed by a fall or another mob averages 0 items instead of 1.5.

Full swings to kill a breeze, at 30 health.
WeaponAttack damageFull swingsSwings per 64 Breeze Rod
golden sword, wooden sword48344
stone sword56258
iron sword65215
diamond sword, golden axe, wooden axe75215
netherite sword84172
diamond axe, iron axe, stone axe94172
netherite axe103129

Attack damage per weapon, read from the Java 26.2 tool data

Turned around, 4 unblocked breeze hits empty a player's 20 health, 25% of the bar at a time, which is what the breeze's 5 damage on Normal buys it. On Easy the same breeze hit is 15%, on Hard 35%, so 7 hits against 3.

Behavior & Combat

In the field, wind-themed mob that shoots wind charge projectiles. Projectiles deal knockback and interact with certain blocks (buttons, levers, trapdoors). Jumps high to dodge.

At 0.63 it is 5th of 62 for speed, just above the wither at 0.6.

It can hit you for 3 on Easy, 5 on Normal and 7 on Hard, while its own 30 health (15 hearts) determines how many blows it takes to kill.

The fastest way to win is to lean on what it fears: Arrows and Trident.

Since it can attack from range, closing the distance quickly or breaking line of sight with cover is often safer than trading hits at a distance.

The practical takeaway is to respect its strengths, exploit the weaknesses listed above, and you will rarely lose a fight you choose to take.

Weaknesses
ArrowsTrident

Breeze: common questions

How much health does a Breeze have?

A Breeze has 30 health points, which is 15 hearts on its health bar. At 0.63 it is 5th of 62 for speed, just above the wither at 0.6.

What does a Breeze drop?

When killed, a Breeze drops 1 to 2 Breeze Rods every time, along with 10 experience.

Where do Breezes spawn in Minecraft?

Breezes spawn in Trial Chambers. Spawns from Trial Spawners in Trial Chambers.

How do you defeat a Breeze?

To defeat a Breeze, target its weaknesses, it is vulnerable to Arrows and Trident, while dealing with its 30 health (15 hearts).

How much damage does a Breeze deal?

A Breeze deals 3 damage on Easy, 5 on Normal and 7 on Hard difficulty.

How much XP does a Breeze drop?

A Breeze drops 10 experience points when killed.