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HOSTILE MOBS

Dangerous creatures that attack players on sight. Found throughout the Overworld, Nether, and End.

27 mobs

Zombie

20 HP
3 DMG5-5 XP4 drops

Pursues and attacks players and villagers. Burns in sunlight. Can break wooden doors on Hard difficulty. Baby zombies are faster and do not burn.

Zombie sprite

Skeleton

20 HP
3 DMG5-5 XP3 drops

Ranged attacker with a bow. Burns in sunlight (seeks shade or water). Strafes while shooting. Better accuracy at closer range.

Skeleton sprite

Creeper

20 HP
43 DMG5-5 XP2 drops

Silently approaches players and detonates after a 1.5s fuse. Explosion destroys blocks. Charged creepers (struck by lightning) have double explosion power.

Creeper sprite

Witch

26 HP
5-5 XP7 drops

Attacks by throwing harmful splash potions (Poison, Slowness, Weakness, Harming). Drinks defensive potions (Healing, Fire Resistance, Water Breathing, Speed).

Witch sprite

Slime

16 HP
4 DMG4-4 XP1 drop

Bounces toward players. Splits into 2-4 smaller slimes when killed (large > medium > small). Only small slimes drop slimeballs.

Slime sprite

Magma Cube

16 HP
4 DMG4-4 XP1 drop

Like slimes but immune to fire and lava. Bounces higher and splits when killed. Found in large numbers in Basalt Deltas.

Magma Cube sprite

Phantom

20 HP
3 DMG5-5 XP1 drop

Flies in circles above the player, then swoops down to attack. Burns in sunlight. Targets only players who haven't slept.

Phantom sprite

Drowned

20 HP
3 DMG5-5 XP3 drops

Swims and attacks players in water. Some spawn with tridents (ranged attack). Burns in sunlight on land but safe underwater.

Drowned sprite

Husk

20 HP
3 DMG5-5 XP2 drops

Zombie variant that does not burn in sunlight. Inflicts Hunger effect on attack. Converts to zombie if submerged in water.

Husk sprite

Stray

20 HP
3 DMG5-5 XP3 drops

Skeleton variant that shoots Arrows of Slowness. Does not burn in sunlight (unlike regular skeletons).

Stray sprite

Blaze

20 HP
5 DMG10-10 XP1 drop

Flies and shoots triple fireballs. Sets target on fire. Immune to fire and lava. Damaged by snowballs (3 damage each).

Blaze sprite

Ghast

10 HP
6 DMG5-5 XP2 drops

Large flying mob that shoots explosive fireballs from long range. Fireballs can be deflected back by attacking them.

Ghast sprite

Wither Skeleton

20 HP
8 DMG5-5 XP3 drops

Melee attacker with stone sword that inflicts Wither effect for 10 seconds. Immune to fire. 3 blocks tall, can only spawn in areas with 3+ blocks of headroom.

Wither Skeleton sprite

Piglin Brute

50 HP
13 DMG20-20 XP1 drop

Always hostile to players regardless of gold armor. Extremely strong. Does not barter or retreat. Guards Bastion Remnants.

Piglin Brute sprite

Hoglin

40 HP
6 DMG5-5 XP2 drops

Aggressive beast that flings players into the air. Fears Warped Fungus and Nether Portals. The only breedable hostile mob.

Breedable
Hoglin sprite

Zoglin

40 HP
6 DMG5-5 XP1 drop

Undead, zombified Hoglin that attacks almost all mobs and players. Cannot be bred or fed. Extremely aggressive.

Zoglin sprite

Ravager

100 HP
12 DMG20-20 XP1 drop

Charges at players, dealing knockback. Destroys crop blocks and leaves on contact. Roars after being stunned by a shield.

Ravager sprite

Vex

14 HP
9 DMG3-3 XP

Tiny flying mob that phases through blocks. Attacks players and villagers. Takes damage over time after 30-119 seconds (starts flickering).

Vex sprite

Evoker

24 HP
6 DMG10-10 XP2 drops

Summons Vexes and casts fang attacks (line of snapping jaws from the ground). Transforms blue sheep into red sheep.

Evoker sprite

Vindicator

24 HP
13 DMG5-5 XP2 drops

Aggressive melee attacker wielding an iron axe. Very fast and deals high damage. Named 'Johnny' vindicators attack all mobs.

Vindicator sprite

Pillager

24 HP
4 DMG5-5 XP3 drops

Ranged attacker using a crossbow. Patrol captains carry Ominous Banners. Killing a captain gives Bad Omen, triggering a raid if you enter a village.

Pillager sprite

Guardian

30 HP
6 DMG10-10 XP3 drops

Shoots laser beams that require charge-up time. Deals thorn damage to attackers. Inflicts Mining Fatigue via Elder Guardians nearby.

Guardian sprite

Silverfish

8 HP
1 DMG5-5 XP

Small and fast. When attacked, calls nearby silverfish from Infested Stone blocks. Swarms can be overwhelming.

Silverfish sprite

Endermite

8 HP
2 DMG3-3 XP

Tiny hostile mob that attacks players. Endermen attack endermites on sight, making them useful for Enderman farms.

Endermite sprite

Shulker

30 HP
4 DMG5-5 XP1 drop

Hides in shell-like block, opens to shoot homing projectiles that inflict Levitation for 10 seconds. High armor when closed.

Shulker sprite

Breeze

30 HP
5 DMG10-10 XP1 drop

Wind-themed mob that shoots wind charge projectiles. Projectiles deal knockback and interact with certain blocks (buttons, levers, trapdoors). Jumps high to dodge.

Breeze sprite

Bogged

16 HP
3 DMG5-5 XP3 drops

Skeleton variant covered in moss and mushrooms. Shoots Arrows of Poison. Burns in sunlight like regular skeletons.

Bogged sprite