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ALL MOBS

Browse every vanilla Minecraft mob. Filter by type or search for a specific mob.

Cow

passive
10 HP1-3 XP2 drops

Wanders aimlessly, avoids cliffs and water. Can be milked with a bucket. Follows players holding wheat.

Breedable
Cow sprite

Sheep

passive
8 HP1-3 XP2 drops

Wanders aimlessly, eats grass blocks to regrow wool. Can be sheared for 1-3 wool without killing.

Breedable
Sheep sprite

Pig

passive
10 HP1-3 XP1 drop

Wanders aimlessly. Can be saddled and ridden, steered with a Carrot on a Stick. Struck by lightning, transforms into a Zombified Piglin.

Breedable
Pig sprite

Chicken

passive
4 HP1-3 XP2 drops

Wanders aimlessly, flaps wings to fall slowly (no fall damage). Lays an egg every 5-10 minutes.

Breedable
Chicken sprite

Horse

passive
30 HP1-3 XP1 drop

Wanders in herds. Can be tamed, saddled, and fitted with horse armor. Variable stats for speed, jump height, and health (15-30 HP).

TameableBreedable
Horse sprite

Donkey

passive
25 HP1-3 XP1 drop

Similar to horses but slower. Can be equipped with a chest for 15 inventory slots. Cannot wear horse armor.

TameableBreedable
Donkey sprite

Mule

passive
25 HP1-3 XP1 drop

Combines horse and donkey traits. Can carry a chest (15 slots) and be saddled, but cannot wear horse armor.

Tameable
Mule sprite

Rabbit

passive
3 HP1-3 XP3 drops

Hops around, avoids players and predators. Different skin variants depending on biome. Eats carrot crops.

Breedable
Rabbit sprite

Mooshroom

passive
10 HP1-3 XP3 drops

Acts like a cow. Can be milked with a bowl for Mushroom Stew. Shearing removes mushrooms and converts to a regular cow.

Breedable
Mooshroom sprite

Squid

passive
10 HP1-3 XP1 drop

Swims aimlessly in water, squirts ink cloud when attacked. Takes suffocation damage on land.

Squid sprite

Glow Squid

passive
10 HP1-3 XP1 drop

Swims aimlessly underwater, emits a glow texture but no actual light. Stops glowing briefly when damaged.

Glow Squid sprite

Turtle

passive
30 HP1-3 XP2 drops

Moves slowly on land, faster in water. Lays eggs on home beach. Baby turtles drop Scute when growing up.

Breedable
Turtle sprite

Fox

passive
10 HP1-3 XP

Nocturnal, sleeps during the day. Can pick up items in its mouth. Attacks chickens, rabbits, cod, salmon, and baby turtles. Trusts players who bred them.

Breedable
Fox sprite

Panda

passive
20 HP1-3 XP1 drop

Eats bamboo and cake. Has 7 personality types: normal, lazy, worried, playful, aggressive, weak, and brown. Aggressive pandas attack when hit.

Breedable
Panda sprite

Ocelot

passive
10 HP1-3 XP

Shy, runs from players unless approached slowly while holding raw cod or salmon. Creepers and phantoms avoid ocelots.

Breedable
Ocelot sprite

Parrot

passive
6 HP1-3 XP1 drop

Flies around, perches on shoulders. Mimics sounds of nearby hostile mobs. Dances when near a playing jukebox.

Tameable
Parrot sprite

Bat

passive
6 HP0-0 XP

Flies around erratically. Hangs upside down on solid blocks when idle. Completely harmless.

Bat sprite

Cod

passive
3 HP1-3 XP2 drops

Swims in schools. Flops on land and suffocates. Can be picked up with a water bucket.

Cod sprite

Salmon

passive
3 HP1-3 XP2 drops

Swims upstream in rivers. Flops on land and suffocates. Can be picked up with a water bucket.

Salmon sprite

Tropical Fish

passive
3 HP1-3 XP2 drops

Swims in schools of the same variant. Flops on land. Can be picked up with a water bucket.

Tropical Fish sprite

Pufferfish

passive
3 HP3 DMG1-3 XP2 drops

Inflates when players or mobs approach, dealing poison damage. Three inflation stages: deflated, half-puffed, fully puffed.

Pufferfish sprite

Axolotl

passive
14 HP2 DMG1-3 XP

Attacks Drowned, Guardians, Elder Guardians, Squid, and Glow Squid. Plays dead when hurt to regenerate health. Grants Regeneration to players who help them fight.

Breedable
Axolotl sprite

Frog

passive
10 HP1-3 XP

Jumps high, eats small Slimes and Magma Cubes (producing Froglights from Magma Cubes). Tongue attack with short range.

Breedable
Frog sprite

Tadpole

passive
6 HP0-0 XP

Swims in water. Grows into a frog after about 20 minutes. The biome temperature determines the frog variant.

Tadpole sprite

Camel

passive
32 HP1-3 XP

Can carry two players. Has a dash ability. Sits down periodically. Tall enough that most hostile mobs cannot reach riders.

Breedable
Camel sprite

Sniffer

passive
14 HP1-3 XP1 drop

Digs in dirt, grass, and moss blocks to find ancient Torchflower Seeds and Pitcher Pods.

Breedable
Sniffer sprite

Armadillo

passive
12 HP1-3 XP

Rolls into a ball when threatened by sprinting players, undead mobs, or spiders. Periodically drops Armadillo Scutes.

Breedable
Armadillo sprite

Allay

passive
20 HP0-0 XP

Collects and delivers items matching what the player gives it. Likes note blocks and will drop items near them. Dances when near a playing jukebox.

Allay sprite

Wolf

neutral
8 HP4 DMG1-3 XP

Wild wolves are neutral, attacking only when hit. Tamed wolves follow and protect their owner. Attack skeletons on sight.

TameableBreedable
Wolf sprite

Bee

neutral
10 HP2 DMG1-3 XP

Pollinates flowers and crops (boosting growth). Returns to nest/hive to produce honey. Attacks in swarms if nest is destroyed or bee is hit, loses stinger and dies.

Breedable
Bee sprite

Enderman

neutral
40 HP7 DMG5-5 XP1 drop

Teleports randomly. Becomes hostile when looked at (crosshair on upper body) or attacked. Picks up and moves blocks. Damaged by water and rain.

Enderman sprite

Spider

neutral
16 HP2 DMG5-5 XP2 drops

Hostile at night or in darkness, neutral in daylight (unless already aggro). Can climb walls. Fits through 1-block gaps. 1% chance to spawn with a status effect.

Spider sprite

Cave Spider

neutral
12 HP2 DMG5-5 XP2 drops

Same as spiders but smaller (1x0.5 blocks) and inflicts Poison on Normal and Hard difficulty. Can fit through 0.5-block gaps.

Cave Spider sprite

Zombified Piglin

neutral
20 HP8 DMG5-5 XP3 drops

Neutral until one is attacked, then all nearby Zombified Piglins swarm. Always carries a Golden Sword. Immune to fire and lava.

Zombified Piglin sprite

Llama

neutral
22 HP1 DMG1-3 XP1 drop

Spits at mobs that attack them or their herd. Can be equipped with chests (3-15 slots based on Strength stat) and carpets as decoration.

TameableBreedable
Llama sprite

Dolphin

neutral
10 HP3 DMG1-3 XP1 drop

Playful, jumps out of water. Grants Dolphin's Grace speed boost to swimming players. Leads players to treasure if fed raw cod.

Dolphin sprite

Iron Golem

neutral
100 HP11 DMG0-0 XP2 drops

Defends villagers from hostile mobs. Attacks most hostile mobs on sight. Player-built golems never attack their creator. Village-spawned ones may attack players with low reputation.

Iron Golem sprite

Polar Bear

neutral
30 HP6 DMG1-3 XP1 drop

Adults are neutral but become hostile if a baby is nearby and a player approaches. Babies are always passive.

Polar Bear sprite

Goat

neutral
10 HP2 DMG1-3 XP

Jumps very high (10 blocks). Rams players, mobs, and armor stands every 30-300 seconds. Screaming goats are rare and ram more frequently.

Breedable
Goat sprite

Trader Llama

neutral
22 HP1 DMG1-3 XP1 drop

Accompanies Wandering Traders, protecting them by spitting at hostile mobs. Becomes tameable after the trader despawns.

TameableBreedable
Trader Llama sprite

Zombie

hostile
20 HP3 DMG5-5 XP4 drops

Pursues and attacks players and villagers. Burns in sunlight. Can break wooden doors on Hard difficulty. Baby zombies are faster and do not burn.

Zombie sprite

Skeleton

hostile
20 HP3 DMG5-5 XP3 drops

Ranged attacker with a bow. Burns in sunlight (seeks shade or water). Strafes while shooting. Better accuracy at closer range.

Skeleton sprite

Creeper

hostile
20 HP43 DMG5-5 XP2 drops

Silently approaches players and detonates after a 1.5s fuse. Explosion destroys blocks. Charged creepers (struck by lightning) have double explosion power.

Creeper sprite

Witch

hostile
26 HP5-5 XP7 drops

Attacks by throwing harmful splash potions (Poison, Slowness, Weakness, Harming). Drinks defensive potions (Healing, Fire Resistance, Water Breathing, Speed).

Witch sprite

Slime

hostile
16 HP4 DMG4-4 XP1 drop

Bounces toward players. Splits into 2-4 smaller slimes when killed (large > medium > small). Only small slimes drop slimeballs.

Slime sprite

Magma Cube

hostile
16 HP4 DMG4-4 XP1 drop

Like slimes but immune to fire and lava. Bounces higher and splits when killed. Found in large numbers in Basalt Deltas.

Magma Cube sprite

Phantom

hostile
20 HP3 DMG5-5 XP1 drop

Flies in circles above the player, then swoops down to attack. Burns in sunlight. Targets only players who haven't slept.

Phantom sprite

Drowned

hostile
20 HP3 DMG5-5 XP3 drops

Swims and attacks players in water. Some spawn with tridents (ranged attack). Burns in sunlight on land but safe underwater.

Drowned sprite

Husk

hostile
20 HP3 DMG5-5 XP2 drops

Zombie variant that does not burn in sunlight. Inflicts Hunger effect on attack. Converts to zombie if submerged in water.

Husk sprite

Stray

hostile
20 HP3 DMG5-5 XP3 drops

Skeleton variant that shoots Arrows of Slowness. Does not burn in sunlight (unlike regular skeletons).

Stray sprite

Blaze

hostile
20 HP5 DMG10-10 XP1 drop

Flies and shoots triple fireballs. Sets target on fire. Immune to fire and lava. Damaged by snowballs (3 damage each).

Blaze sprite

Ghast

hostile
10 HP6 DMG5-5 XP2 drops

Large flying mob that shoots explosive fireballs from long range. Fireballs can be deflected back by attacking them.

Ghast sprite

Wither Skeleton

hostile
20 HP8 DMG5-5 XP3 drops

Melee attacker with stone sword that inflicts Wither effect for 10 seconds. Immune to fire. 3 blocks tall, can only spawn in areas with 3+ blocks of headroom.

Wither Skeleton sprite

Piglin Brute

hostile
50 HP13 DMG20-20 XP1 drop

Always hostile to players regardless of gold armor. Extremely strong. Does not barter or retreat. Guards Bastion Remnants.

Piglin Brute sprite

Piglin

neutral
16 HP8 DMG5-5 XP

Hostile unless player wears at least one piece of gold armor. Barters when given Gold Ingots. Hunts Hoglins. Adults attack players who open chests or mine gold.

Piglin sprite

Hoglin

hostile
40 HP6 DMG5-5 XP2 drops

Aggressive beast that flings players into the air. Fears Warped Fungus and Nether Portals. The only breedable hostile mob.

Breedable
Hoglin sprite

Zoglin

hostile
40 HP6 DMG5-5 XP1 drop

Undead, zombified Hoglin that attacks almost all mobs and players. Cannot be bred or fed. Extremely aggressive.

Zoglin sprite

Ravager

hostile
100 HP12 DMG20-20 XP1 drop

Charges at players, dealing knockback. Destroys crop blocks and leaves on contact. Roars after being stunned by a shield.

Ravager sprite

Vex

hostile
14 HP9 DMG3-3 XP

Tiny flying mob that phases through blocks. Attacks players and villagers. Takes damage over time after 30-119 seconds (starts flickering).

Vex sprite

Evoker

hostile
24 HP6 DMG10-10 XP2 drops

Summons Vexes and casts fang attacks (line of snapping jaws from the ground). Transforms blue sheep into red sheep.

Evoker sprite

Vindicator

hostile
24 HP13 DMG5-5 XP2 drops

Aggressive melee attacker wielding an iron axe. Very fast and deals high damage. Named 'Johnny' vindicators attack all mobs.

Vindicator sprite

Pillager

hostile
24 HP4 DMG5-5 XP3 drops

Ranged attacker using a crossbow. Patrol captains carry Ominous Banners. Killing a captain gives Bad Omen, triggering a raid if you enter a village.

Pillager sprite

Guardian

hostile
30 HP6 DMG10-10 XP3 drops

Shoots laser beams that require charge-up time. Deals thorn damage to attackers. Inflicts Mining Fatigue via Elder Guardians nearby.

Guardian sprite

Elder Guardian

boss
80 HP8 DMG10-10 XP4 drops

Larger guardian variant. Inflicts Mining Fatigue III on nearby players every 60 seconds. Powerful laser attack.

Elder Guardian sprite

Silverfish

hostile
8 HP1 DMG5-5 XP

Small and fast. When attacked, calls nearby silverfish from Infested Stone blocks. Swarms can be overwhelming.

Silverfish sprite

Endermite

hostile
8 HP2 DMG3-3 XP

Tiny hostile mob that attacks players. Endermen attack endermites on sight, making them useful for Enderman farms.

Endermite sprite

Shulker

hostile
30 HP4 DMG5-5 XP1 drop

Hides in shell-like block, opens to shoot homing projectiles that inflict Levitation for 10 seconds. High armor when closed.

Shulker sprite

Breeze

hostile
30 HP5 DMG10-10 XP1 drop

Wind-themed mob that shoots wind charge projectiles. Projectiles deal knockback and interact with certain blocks (buttons, levers, trapdoors). Jumps high to dodge.

Breeze sprite

Bogged

hostile
16 HP3 DMG5-5 XP3 drops

Skeleton variant covered in moss and mushrooms. Shoots Arrows of Poison. Burns in sunlight like regular skeletons.

Bogged sprite

Warden

boss
500 HP30 DMG5-5 XP1 drop

Blind but detects vibrations and smell. Sonic boom ranged attack bypasses armor and shields. Most powerful non-boss mob. Meant to be avoided, not fought.

Warden sprite

Ender Dragon

boss
200 HP10 DMG12000-12000 XP

Flies around the central island, swooping to attack. Healed by End Crystals on obsidian pillars. Breath attack creates lingering damage. Destroys most blocks on contact.

Ender Dragon sprite

Wither

boss
300 HP8 DMG50-50 XP1 drop

Shoots Wither Skulls that inflict Wither effect. Creates massive explosion upon spawning. Second phase (half HP): gains Wither Armor, immune to arrows, charges at players.

Wither sprite

Cat

passive
10 HP1-3 XP1 drop

Stray cats are shy and run from players. Tamed cats follow their owner, sit on command, scare Creepers and Phantoms away, and bring morning gifts.

TameableBreedable
Cat sprite

Snow Golem

passive
4 HP0-0 XP1 drop

Throws snowballs at hostile mobs (deals knockback but no damage, except to Blazes). Leaves a snow trail where it walks. Takes damage in hot biomes and rain.

Snow Golem sprite

Strider

passive
20 HP1-3 XP1 drop

Walks on lava. Can be saddled and ridden, steered with a Warped Fungus on a Stick. Shivers and turns purple when outside of lava.

Breedable
Strider sprite

Wandering Trader

passive
20 HP0-0 XP1 drop

Offers random trades for emeralds, selling biome-specific items, flowers, saplings, and other resources. Drinks Invisibility potion at night.

Wandering Trader sprite