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Evoker sprite

Evoker

hostile
Health
24
12 hearts
Damage
6
normal difficulty
XP Drop
10
experience
Added In
1.11
version

Overview

An Evoker is a hostile mob: it will attack players on sight whenever it is able to reach them.

You will normally come across evokers in the Overworld, where they appear in Woodland Mansion and Villages (during raids).

In practice you will recognise it quickly, because summons Vexes and casts fang attacks (line of snapping jaws from the ground).

It carries 24 health points — 12 hearts — and yields 10 experience when it dies.

The Evoker has been part of the game since version 1.11.

One thing worth knowing: One of the most valuable mob drops in the game.

Knowing how the Evoker behaves is mostly about survival: recognising it early and reacting correctly is what keeps a night-time excursion from ending in a respawn.

Damage by Difficulty

Easy
4
Normal
6
Hard
9

Spawning

Evokers spawn in Woodland Mansion and Villages (during raids).

Your best bet is to head straight for Woodland Mansion, since that is where it turns up most reliably out of the handful of biomes it favours.

Spawns in Woodland Mansions and during raids (wave 5+).

Like most hostile mobs in the Overworld, it requires darkness (a block light level of 0) to spawn, so lighting an area up with torches stops it from appearing there.

Left alone far from any player, wild evokers eventually despawn, so use a name tag if you want a specific one to stick around.

If you want to farm evokers, build the spawning platform inside one of these biomes and keep the surrounding area dark.

Drops

Here is what you can expect to collect from an Evoker:

Every kill yields 1 Totem of Undying (always, 100% chance).

On top of that, rarer rolls can give 1 Emerald (usually, 50% chance).

In terms of experience, each kill is worth 10 XP orbs.

These are well worth keeping. Always drops a Totem of Undying, which saves the holder from death once.

The Looting enchantment on your sword raises the quantity and, for many of these items, the drop chance of the rarer rolls, so it is well worth using when you grind this mob.

Across many kills the guaranteed items pile up steadily while the chance-based extras trickle in, so consistent farming is the way to build a meaningful stockpile.

ItemCountChance
Totem of Undying1100%
Emerald0-150%

Behavior & Combat

Summons Vexes and casts fang attacks (line of snapping jaws from the ground). Transforms blue sheep into red sheep.

Its 24 health is modest, falling to roughly 4 hits from a diamond sword.

It can hit you for 4 on Easy, 6 on Normal and 9 on Hard, while its own 24 health (12 hearts) determines how many blows it takes to kill.

The fastest way to win is to lean on what it fears: Melee rush (prevent spellcasting) and Ranged attacks.

Since it can attack from range, closing the distance quickly or breaking line of sight with cover is often safer than trading hits at a distance.

The practical takeaway is to respect its strengths, exploit the weaknesses listed above, and you will rarely lose a fight you choose to take.

Weaknesses
Melee rush (prevent spellcasting)Ranged attacks

Frequently Asked Questions about the Evoker

How much health does a Evoker have?

A Evoker has 24 health points, which is 12 hearts on its health bar.

What does a Evoker drop?

When killed, a Evoker drops 1 Totem of Undying (100% chance) and 0–1 Emerald (50% chance), along with 10 experience.

Where do Evokers spawn in Minecraft?

Evokers spawn in Woodland Mansion and Villages (during raids). Spawns in Woodland Mansions and during raids (wave 5+).

How do you defeat a Evoker?

To defeat a Evoker, target its weaknesses — it is vulnerable to Melee rush (prevent spellcasting) and Ranged attacks — while dealing with its 24 health (12 hearts).

How much damage does a Evoker deal?

A Evoker deals 4 damage on Easy, 6 on Normal and 9 on Hard difficulty.

How much XP does a Evoker drop?

A Evoker drops 10 experience points when killed.