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Slime sprite

Slime

hostile
Read 55 biome entries, 2 loot table rows, attributes from Mob.createMobAttributes against Java 26.2

Ours, not the jar's: how a slime behaves. Same on Bedrock v1.26.30.5 for weight. Checked 2026-08-08, and how

Health
1 to 16
0.5 to 8 hearts
Damage
4
normal difficulty
XP Drop
1 to 4
experience
Added In
Alpha v1.0.11
version

Overview

In Minecraft, the Slime is classified as a hostile mob: it will attack players on sight whenever it is able to reach them.

Slimes make their home in the Overworld, turning up in Swamp and Slime Chunks (below Y=40).

Its defining trait is simple: bounces toward players.

It carries 1 to 16 health points, 0.5 to 8 hearts, rolled fresh when it spawns, and yields 1 to 4 experience when it dies.

The Slime has been part of the game since version Alpha v1.0.11.

One thing worth knowing: Swamp spawning increases during full moons.

Knowing how the Slime behaves is mostly about survival: recognising it early and reacting correctly is what keeps a night-time excursion from ending in a respawn.

Damage by Difficulty

Easy
3
Normal
4
Hard
6

Spawning

Slimes spawn in Swamp and Slime Chunks (below Y=40).

Because it appears across 53 different biomes, it is one of the easier mobs to track down, and heading to any of them should turn one up before long.

In swamps: spawns at light level 7 or less between Y=51-69. In slime chunks: spawns below Y=40 at any light level.

Height matters too: these spawns are tied to between Y=51 and Y=69, so the vertical slice you build or explore at directly affects how many you encounter.

If you want to farm slimes, build the spawning platform inside one of these biomes and keep the surrounding area dark.

Where the Slime spawns

Badlands, Beach, Birch Forest and Cherry Grove are where it stands strongest: weight 100 on the monster list and 19.4% of it, arriving 1 to 4 at a time. There it shares the list with Creeper at 100, Skeleton at 100, Spider at 100, Zombie at 95 and Enderman at 10 and 2 more, 515 weight together, of which 100 is slime. The other 15 biomes on its list run from 19.3% down to 8%.

BiomeWeightShareGroup
Badlands10019.4%4
Beach10019.4%4
Birch Forest10019.4%4
Cherry Grove10019.4%4
Dark Forest10019.4%4
Desert10019.4%4
Eroded Badlands10019.4%4
Flower Forest10019.4%4
Forest10019.4%4
Frozen Peaks10019.4%4
Frozen River10019.4%4
Grove10019.4%4
Ice Spikes10019.4%4
Jagged Peaks10019.4%4
Lush Caves10019.4%4
Mangrove Swamp10019.4%4
Meadow10019.4%4
Old Growth Birch Forest10019.4%4
Old Growth Spruce Taiga10019.4%4
Pale Garden10019.4%4
Plains10019.4%4
Savanna10019.4%4
Savanna Plateau10019.4%4
Snowy Beach10019.4%4
Snowy Plains10019.4%4
Snowy Slopes10019.4%4
Snowy Taiga10019.4%4
Sparse Jungle10019.4%4
Stony Peaks10019.4%4
Stony Shore10019.4%4
Sunflower Plains10019.4%4
Swamp10019.4%4
Taiga10019.4%4
Windswept Forest10019.4%4
Windswept Gravelly Hills10019.4%4
Windswept Hills10019.4%4
Windswept Savanna10019.4%4
Wooded Badlands10019.4%4
Bamboo Jungle10019.3%4
Jungle10019.3%4
Cold Ocean10019.2%4
Deep Cold Ocean10019.2%4
Deep Frozen Ocean10019.2%4
Deep Lukewarm Ocean10019.2%4
Deep Ocean10019.2%4
Frozen Ocean10019.2%4
Lukewarm Ocean10019.2%4
Ocean10019.2%4
Warm Ocean10019.2%4
Old Growth Pine Taiga10018.5%4
Dripstone Caves10016.4%4
River10016.3%4
Sulfur Caves258%1
Mangrove Swamp10.2%1
Swamp10.2%1

Drops

Killing a Slime produces the following loot:

Nothing here is guaranteed: a kill can give you 0 to 2 Slimeballs only in specific situations.

In terms of experience, each kill is worth 1 to 4 XP orbs.

Farming slimes is the standard way to stockpile slimeballs in quantity.

The Looting enchantment on your sword raises the quantity and, for many of these items, the drop chance of the rarer rolls, so it is well worth using when you grind this mob.

With nothing guaranteed, output is swingy: over many kills the averages hold, but any single Slime may give you little, so farm in volume rather than expecting a jackpot each time.

ItemCountChanceConditions
Slimeball0 to 2situationalLooting

The same Slimeball comes off .

Slime attributes

AttributeValue
Health1 to 16 points
Follow range16 blocks
Experience1 to 4

Its health is not fixed: AbstractCubeMob.setcubeMobHealth: health is size times size, and the size is 1, 2 or 4.

Experience: Slime.setSize sets xpReward to the size, and that is 1, 2 or 4.

Slime: 15.28% of its category, rank 4 of 47

On 53 of the 66 biome lists (55 spawn entries in total), and 15.28% of every spawn the jar puts in its monster group is a slime.

On the receiving end a slime takes 20% off a player's 20 health per hit, so 5 of them land the kill; that share is the slime's 4 damage on Normal. On Easy the same slime hit is 15%, on Hard 30%, so 7 hits against 4. On health, attack and what a kill yields a slime reads exactly like the magma cube. 55 spawn entries against 2 spawn entries for the magma cube is the split, how often the biome files name them, counted over the spawn lists.

Behavior & Combat

In the field, bounces toward players. Splits into 2-4 smaller slimes when killed (large > medium > small). Only small slimes drop slimeballs.

It can hit you for 3 on Easy, 4 on Normal and 6 on Hard, while its own 1 to 16 health (0.5 to 8 hearts) determines how many blows it takes to kill.

The fastest way to win is to lean on what it fears: Fire and Fall damage.

The practical takeaway is to respect its strengths, exploit the weaknesses listed above, and you will rarely lose a fight you choose to take.

Weaknesses
FireFall damage

Slime: common questions

How much health does a Slime have?

A Slime has 1 to 16 health points, which is 0.5 to 8 hearts on its health bar. That is not a fixed figure: each one rolls its own maximum the moment it spawns.

What does a Slime drop?

When killed, a Slime drops 0 to 2 Slimeballs in specific situations, along with 1 to 4 experience.

Where do Slimes spawn in Minecraft?

Slimes spawn in Swamp and Slime Chunks (below Y=40). In swamps: spawns at light level 7 or less between Y=51-69. In slime chunks: spawns below Y=40 at any light level.

How do you defeat a Slime?

To defeat a Slime, target its weaknesses, it is vulnerable to Fire and Fall damage, while dealing with its 1 to 16 health (0.5 to 8 hearts).

How much damage does a Slime deal?

A Slime deals 3 damage on Easy, 4 on Normal and 6 on Hard difficulty.

How much XP does a Slime drop?

A Slime drops 1 to 4 experience points when killed.