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HOSTILE MOBS

Dangerous creatures that attack players on sight. Found throughout the Overworld, Nether, and End.

30 mobs

Zombie

20 HP
3 DMG5-5 XP4 drops

Pursues and attacks players and villagers. Burns in sunlight. Can break wooden doors on Hard difficulty. Baby zombies are faster and do not burn.

Skeleton

20 HP
3 DMG5-5 XP3 drops

Ranged attacker with a bow. Burns in sunlight (seeks shade or water). Strafes while shooting. Better accuracy at closer range.

Creeper

20 HP
43 DMG5-5 XP2 drops

Silently approaches players and detonates after a 1.5s fuse. Explosion destroys blocks. Charged creepers (struck by lightning) have double explosion power.

Witch

26 HP
5-5 XP7 drops

Attacks by throwing harmful splash potions (Poison, Slowness, Weakness, Harming). Drinks defensive potions (Healing, Fire Resistance, Water Breathing, Speed).

Slime

16 HP
4 DMG4-4 XP1 drops

Bounces toward players. Splits into 2-4 smaller slimes when killed (large > medium > small). Only small slimes drop slimeballs.

Magma Cube

16 HP
4 DMG4-4 XP1 drops

Like slimes but immune to fire and lava. Bounces higher and splits when killed. Found in large numbers in Basalt Deltas.

Phantom

20 HP
3 DMG5-5 XP1 drops

Flies in circles above the player, then swoops down to attack. Burns in sunlight. Targets only players who haven't slept.

Drowned

20 HP
3 DMG5-5 XP3 drops

Swims and attacks players in water. Some spawn with tridents (ranged attack). Burns in sunlight on land but safe underwater.

Husk

20 HP
3 DMG5-5 XP2 drops

Zombie variant that does not burn in sunlight. Inflicts Hunger effect on attack. Converts to zombie if submerged in water.

Stray

20 HP
3 DMG5-5 XP3 drops

Skeleton variant that shoots Arrows of Slowness. Does not burn in sunlight (unlike regular skeletons).

Blaze

20 HP
5 DMG10-10 XP1 drops

Flies and shoots triple fireballs. Sets target on fire. Immune to fire and lava. Damaged by snowballs (3 damage each).

Ghast

10 HP
6 DMG5-5 XP2 drops

Large flying mob that shoots explosive fireballs from long range. Fireballs can be deflected back by attacking them.

Wither Skeleton

20 HP
8 DMG5-5 XP3 drops

Melee attacker with stone sword that inflicts Wither effect for 10 seconds. Immune to fire. 3 blocks tall, can only spawn in areas with 3+ blocks of headroom.

Piglin Brute

50 HP
13 DMG20-20 XP1 drops

Always hostile to players regardless of gold armor. Extremely strong. Does not barter or retreat. Guards Bastion Remnants.

Piglin

16 HP
8 DMG5-5 XP

Hostile unless player wears at least one piece of gold armor. Barters when given Gold Ingots. Hunts Hoglins. Adults attack players who open chests or mine gold.

Hoglin

40 HP
6 DMG5-5 XP2 drops

Aggressive beast that flings players into the air. Fears Warped Fungus and Nether Portals. The only breedable hostile mob.

Breedable

Zoglin

40 HP
6 DMG5-5 XP1 drops

Undead, zombified Hoglin that attacks almost all mobs and players. Cannot be bred or fed. Extremely aggressive.

Ravager

100 HP
12 DMG20-20 XP1 drops

Charges at players, dealing knockback. Destroys crop blocks and leaves on contact. Roars after being stunned by a shield.

Vex

14 HP
9 DMG3-3 XP

Tiny flying mob that phases through blocks. Attacks players and villagers. Takes damage over time after 30-119 seconds (starts flickering).

Evoker

24 HP
6 DMG10-10 XP2 drops

Summons Vexes and casts fang attacks (line of snapping jaws from the ground). Transforms blue sheep into red sheep.

Vindicator

24 HP
13 DMG5-5 XP2 drops

Aggressive melee attacker wielding an iron axe. Very fast and deals high damage. Named 'Johnny' vindicators attack all mobs.

Pillager

24 HP
4 DMG5-5 XP3 drops

Ranged attacker using a crossbow. Patrol captains carry Ominous Banners. Killing a captain gives Bad Omen, triggering a raid if you enter a village.

Guardian

30 HP
6 DMG10-10 XP3 drops

Shoots laser beams that require charge-up time. Deals thorn damage to attackers. Inflicts Mining Fatigue via Elder Guardians nearby.

Elder Guardian

80 HP
8 DMG10-10 XP4 drops

Larger guardian variant. Inflicts Mining Fatigue III on nearby players every 60 seconds. Powerful laser attack.

Silverfish

8 HP
1 DMG5-5 XP

Small and fast. When attacked, calls nearby silverfish from Infested Stone blocks. Swarms can be overwhelming.

Endermite

8 HP
2 DMG3-3 XP

Tiny hostile mob that attacks players. Endermen attack endermites on sight, making them useful for Enderman farms.

Shulker

30 HP
4 DMG5-5 XP1 drops

Hides in shell-like block, opens to shoot homing projectiles that inflict Levitation for 10 seconds. High armor when closed.

Breeze

30 HP
5 DMG10-10 XP1 drops

Wind-themed mob that shoots wind charge projectiles. Projectiles deal knockback and interact with certain blocks (buttons, levers, trapdoors). Jumps high to dodge.

Bogged

16 HP
3 DMG5-5 XP3 drops

Skeleton variant covered in moss and mushrooms. Shoots Arrows of Poison. Burns in sunlight like regular skeletons.

Warden

500 HP
30 DMG5-5 XP1 drops

Blind but detects vibrations and smell. Sonic boom ranged attack bypasses armor and shields. Most powerful non-boss mob. Meant to be avoided, not fought.