
Blaze
hostileOurs, not the jar's: the biome names next to that structure, how a blaze behaves. Same on Bedrock v1.26.30.5 for health. Checked 2026-08-08, and how
Overview
A Blaze is a hostile mob: it will attack players on sight whenever it is able to reach them.
What sets it apart is its behaviour: flies and shoots triple fireballs.
Stat-wise it sits at 20 health (10 hearts), dropping 10 experience on death.
Players have been encountering the Blaze since the 1.0.0 update.
Knowing how the Blaze behaves is mostly about survival: recognising it early and reacting correctly is what keeps a night-time excursion from ending in a respawn.
Damage by Difficulty
Spawning
Blazes spawn in Nether Fortress.
Spawns from Blaze spawners in Nether Fortresses.
Being a Nether mob, it ignores the Overworld's darkness rules and can spawn regardless of light level within its home biomes, which makes the Nether dangerous even in well-lit areas.
None of them appear in the open: each one comes out of a spawner inside a Nether Fortress, which puts a portal into the Nether and a structure hunt in front of your first Blaze.
Farming blazes is not a matter of a dark platform: it is the spawn rule above that a farm has to reproduce.
Where the Blaze spawns
- Inside a fortress the biome list is replaced: weight 10 there, 35.7% of the monster list, in groups of 2 to 3.
On that same fortress list stand the zombified piglin at weight 5, the skeleton at weight 2, the magma cube at weight 3 and the wither skeleton at weight 8.
Drops
Killing a Blaze produces the following loot:
Nothing here is guaranteed: a kill can give you 1 Blaze Rod.
In terms of experience, each kill is worth 10 XP orbs.
These are well worth keeping. Blaze Rods are essential for crafting Brewing Stands and Blaze Powder (fuel for brewing and crafting Eyes of Ender).
The Looting enchantment on your sword raises the quantity and, for many of these items, the drop chance of the rarer rolls, so it is well worth using when you grind this mob.
With nothing guaranteed, output is swingy: over many kills the averages hold, but any single Blaze may give you little, so farm in volume rather than expecting a jackpot each time.
| Item | Count | Chance | Conditions |
|---|---|---|---|
| Blaze Rod | 0 to 1 | not every kill | player kill, Looting |
Blaze attributes
| Attribute | Value |
|---|---|
| Follow range | 48 blocks |
| Experience | 10 |
| Attack damage attribute | 6 |
| Health | 20 points |
| Movement speed | 0.23 |
The Blaze does not stand alone on these numbers: the enderman, whose 64 follow range has nothing we list nearer than this 48.
Blaze: 4 values out of Blaze.createAttributes
Nothing in the biome lists and nothing in the loot tables names the blaze, so the numbers on this page come from one place only: Blaze.createAttributes in the Java 26.2 client jar sets 20 health, 6 attack damage, 0.23 movement speed and 48 blocks follow range.
128 blaze kills fill a stack of 64 Blaze Rod, because the roll ranges in its Java 26.2 loot table come out at 0.5 per kill before Looting. 1 of those 1 rows (Blaze Rod) only roll when a player lands the killing blow, so a blaze killed by a fall or another mob averages 0 items instead of 0.5.
| Weapon | Attack damage | Full swings | Swings per 64 Blaze Rod |
|---|---|---|---|
| golden sword, wooden sword | 4 | 5 | 640 |
| stone sword | 5 | 4 | 512 |
| iron sword | 6 | 4 | 512 |
| diamond sword, golden axe, wooden axe | 7 | 3 | 384 |
| netherite sword | 8 | 3 | 384 |
| diamond axe, iron axe, stone axe | 9 | 3 | 384 |
| netherite axe | 10 | 2 | 256 |
Coming the other way, a blaze hit is 25% of a player's 20 health, 4 of them a full bar, all out of the blaze's 5 damage on Normal. On Easy the same blaze hit is 15%, on Hard 35%, so 7 hits against 3.
Behavior & Combat
Flies and shoots triple fireballs. Sets target on fire. Immune to fire and lava. Damaged by snowballs (3 damage each).
It notices a target from 48 blocks, 3rd of 76 for follow range, with the wither its nearest at 40.
On the offensive it deals 3 on Easy, 5 on Normal and 7 on Hard, and you will need to chew through 20 health (10 hearts) to bring one down.
To deal with one efficiently, exploit its weaknesses: it is vulnerable to Snowballs (3 damage), Water, and Splash Water Bottles.
Since it can attack from range, closing the distance quickly or breaking line of sight with cover is often safer than trading hits at a distance.
Native to the Nether, it is completely immune to fire and lava, so burning strategies that work elsewhere are useless here.
The practical takeaway is to respect its strengths, exploit the weaknesses listed above, and you will rarely lose a fight you choose to take.
Blaze: common questions
How much health does a Blaze have?
A Blaze has 20 health points, which is 10 hearts on its health bar. It notices a target from 48 blocks, 3rd of 76 for follow range, with the wither its nearest at 40.
What does a Blaze drop?
When killed, a Blaze drops 0 to 1 Blaze Rod, along with 10 experience.
Where do Blazes spawn in Minecraft?
Blazes spawn in Nether Fortress. Spawns from Blaze spawners in Nether Fortresses.
How do you defeat a Blaze?
To defeat a Blaze, target its weaknesses, it is vulnerable to Snowballs (3 damage), Water, and Splash Water Bottles, while dealing with its 20 health (10 hearts).
How much damage does a Blaze deal?
A Blaze deals 3 damage on Easy, 5 on Normal and 7 on Hard difficulty.
How much XP does a Blaze drop?
A Blaze drops 10 experience points when killed.