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Witch sprite

Witch

hostile
Read 53 biome entries, 1 structure entry, 7 loot table rows, attributes from Witch.createAttributes against Java 26.2

Ours, not the jar's: how a witch behaves. Bedrock v1.26.30.5 differs: spawn weight 5 on most Java biome lists (it runs from 1 to 5) against 1 on Bedrock. Checked 2026-08-08, and how

Health
26
13 hearts
Damage
None
no melee attack
XP Drop
5
experience
Added In
1.4.2
version

Overview

The Witch is a hostile mob in Minecraft, which means it will attack players on sight whenever it is able to reach them.

You will normally come across witches in the Overworld, where they appear in all Overworld biomes and Witch Huts (Swamp).

What sets it apart is its behaviour: attacks by throwing harmful splash potions (Poison, Slowness, Weakness, Harming).

With 26 HP (13 hearts) on its bar, killing one rewards 5 experience.

The Witch has been part of the game since version 1.4.2.

Also worth noting: Witch huts in swamps are the only place they spawn at any light level.

Knowing how the Witch behaves is mostly about survival: recognising it early and reacting correctly is what keeps a night-time excursion from ending in a respawn.

Spawning

Natural spawns for the Witch occur in all Overworld biomes and Witch Huts (Swamp).

Because it appears across 53 different biomes, it is one of the easier mobs to track down, and heading to any of them should turn one up before long.

Spawns at light level 0 or in Swamp Huts. Villagers struck by lightning become witches.

Naturally spawned witches will despawn over time when no player is nearby; naming one with a name tag or leading it away on a lead keeps it permanent.

For a reliable Witch farm, set your spawning floor within the biomes above and light everything else nearby so spawns funnel to one spot.

Where the Witch spawns

Badlands, Bamboo Jungle, Beach and Birch Forest are where it stands strongest: weight 5 on the monster list and 1% of it, arriving 1 at a time. There it shares the list with Creeper at 100, Skeleton at 100, Slime at 100, Spider at 100 and Zombie at 95 and 2 more, 515 weight together, of which 5 is witch. The other 4 biomes on its list run from 0.9% down to 0.3%.

  • Inside a swamp hut the biome list is replaced: weight 1 there, 100% of the monster list, in groups of 1.

It does not have that swamp hut list to itself: the cat at weight 1.

Drops

Here is what you can expect to collect from a Witch:

Every kill yields 4 to 8 Redstone Dust.

On top of that, you may come away with 0 to 2 Glowstone Dust, 0 to 2 Sugar, 0 to 2 Spider Eyes, 0 to 2 Glass Bottles, 0 to 2 Gunpowder, and 0 to 2 Sticks.

You also collect 5 experience for every Witch you defeat.

Farming witches is the standard way to stockpile redstone dust in quantity.

The Looting enchantment on your sword raises the quantity and, for many of these items, the drop chance of the rarer rolls, so it is well worth using when you grind this mob.

Across many kills the guaranteed items pile up steadily while the chance-based extras trickle in, so consistent farming is the way to build a meaningful stockpile.

ItemCountChanceConditions
Glowstone Dust0 to 2not every killLooting, 1 to 3 draws
Sugar0 to 2not every killLooting, 1 to 3 draws
Spider Eye0 to 2not every killLooting, 1 to 3 draws
Glass Bottle0 to 2not every killLooting, 1 to 3 draws
Gunpowder0 to 2not every killLooting, 1 to 3 draws
Stick0 to 2not every killLooting, 1 to 3 draws
Redstone Dust4 to 8alwaysLooting

That Gunpowder row is not its own: the creeper drops 0 to 2 and the ghast the same.

Witch attributes

AttributeValue
Experience5
Health26 points
Follow range16 blocks
Movement speed0.25

The Witch does not stand alone on these numbers: the evoker at 24 health, the nearest we list to its 26.

Witch: 0.78% of its category, rank 35 of 47

On 53 of the 66 biome lists (53 spawn entries in total), and 0.78% of every spawn the jar puts in its monster group is a witch.

A witch averages 6 Redstone Dust a kill in its Java 26.2 loot table, before Looting, which puts a full stack of 64 Redstone Dust at 11 kills. Next down is Glass Bottle at 2 a kill, which is 32 witch kills to 64. 5 further rows sit under those, down to 2 Sugar per witch and 32 kills a stack.

How this average is worked out

Full swings to kill a witch, at 26 health.
WeaponAttack damageFull swingsSwings per 64 Redstone Dust
golden sword, wooden sword4777
stone sword5666
iron sword6555
diamond sword, golden axe, wooden axe7444
netherite sword8444
diamond axe, iron axe, stone axe9333
netherite axe10333

Attack damage per weapon, read from the Java 26.2 tool data

Behavior & Combat

Behaviourally, attacks by throwing harmful splash potions (Poison, Slowness, Weakness, Harming). Drinks defensive potions (Healing, Fire Resistance, Water Breathing, Speed).

It has no melee attack of its own, which is why its damage figure reads zero: it attacks by throwing harmful splash potions (Poison, Slowness, Weakness, Harming). Killing one still means working through 26 health (13 hearts).

To deal with one efficiently, exploit its weaknesses: it is vulnerable to Instant Damage potions and Melee while drinking.

The practical takeaway is to respect its strengths, exploit the weaknesses listed above, and you will rarely lose a fight you choose to take.

Weaknesses
Instant Damage potionsMelee while drinking

Witch: common questions

How much health does a Witch have?

A Witch has 26 health points, which is 13 hearts on its health bar.

What does a Witch drop?

When killed, a Witch drops 0 to 2 Glowstone Dust, 0 to 2 Sugar, 0 to 2 Spider Eyes, 0 to 2 Glass Bottles, 0 to 2 Gunpowder, 0 to 2 Sticks, and 4 to 8 Redstone Dust every time, along with 5 experience.

Where do Witches spawn in Minecraft?

Witches spawn in all Overworld biomes and Witch Huts (Swamp). Spawns at light level 0 or in Swamp Huts. Villagers struck by lightning become witches.

How do you defeat a Witch?

To defeat a Witch, target its weaknesses, it is vulnerable to Instant Damage potions and Melee while drinking, while dealing with its 26 health (13 hearts).

How much damage does a Witch deal?

The Witch has no melee attack, so its contact damage is zero. It attacks by throwing harmful splash potions (Poison, Slowness, Weakness, Harming).

How much XP does a Witch drop?

A Witch drops 5 experience points when killed.